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Rockstar pays to modder who fixed:


A modder was given $10,000 by Rockstar Games for finding a way to make Grand Theft Auto Online load much faster.

The modder who goes by the name “t0st” recently posted that they had found a single-thread CPU bottleneck in the PC version of the popular multiplayer mode.

They made a fix that they say makes the game load 70% faster and told Rockstar that the problem “shouldn’t take more than a day for a single developer to fix.”

Reports of t0st’s find spread, and Rockstar has confirmed that not only does this work but that an official fix will be added to the game in a future update.

In a statement to PC Gamer, the company said, “After a thorough investigation, we can confirm that player t0st did, in fact, show an aspect of the game code related to load times for the PC version of GTA Online that could be improved.”

“Because of these investigations, we’ve made some changes that will be put into place in the next update to the title.”

In an update to his original post, t0st said that Rockstar gave him $10,000 as part of its bug bounty program. He also said that this was an exception to how the program usually works, which is to fix security problems.

Grand Theft Auto Online brings in a lot of money for Rockstar’s parent company, Take-Two, through in-game purchases and by helping to sell over 140 million copies of GTA V since it came out.

Take-most Two’s recent financial report shows that more people played GTA Online in 2020 than in any other year. GTA V sold more copies when it first came out in 2013 than it will in 2020.

Like its sister game, Red Dead Redemption Online, GTA Online is likely to come out as a separate game later this year.


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